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The overlooked power of Zuckerberg-backed learning program lies offline

The Hechinger Report

Students at Rhodes Junior High in Mesa, Arizona, spend a portion of their school day working on laptops. He breezily navigates the internet and educational platforms his school uses. I just don’t like doing work on an online platform,” said Logan, an eighth grader at Rhodes Junior High in Mesa, Arizona. MESA, Ariz.

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Student ed tech entrepreneurs argue they know what classrooms need

The Hechinger Report

Editor’s note: This story led off this week’s Future of Learning newsletter, which is delivered free to subscribers’ inboxes every Wednesday with trends and top stories about education innovation. The majority of educational technology is designed for student use. Subscribe today!

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How Augmented Reality Fosters Student Curiosity and Collaboration

ED Surge

Augmented reality (AR) is a technology that enriches the classroom learning experience by overlaying digital content onto real-world content, simply using devices that already exist in most classrooms, like tablets and smartphones. In educational settings, AR can be used in numerous ways to enhance teaching and engage students.

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