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A Decade Into Experiments With Gamification, Edtech Rethinks How to Motivate Learners

ED Surge

. — Deepak Cheenath That puts CoCo’s strategies to keep students engaged or motivated to learn at complete odds with what many edtech companies have been trying to do to teach literacy or STEM — mimic online games like Robolox or Minecraft that children spend hours immersed in outside of school. Quizizz is embodying this shift.

EdTech 134
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Is There Still Time to Build Equity into Virtual Reality Edtech?

ED Surge

So whether the spread of virtual reality edtech worsens or alleviates inequities depends on whether it follows—or breaks with—historical patterns. Because the technology is in its early stages, Ray argues it’s not too late to disrupt old habits. “You Community colleges are central to this.”

EdTech 141
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What Could Web3 Mean for Education?

ED Surge

Some edtech entrepreneurs are eager for Web3 to arrive and change education. Called Crypto, Culture, & Society , the group organizes courses that bring knowledge from the arts, humanities and social sciences into conversations about the Web3 world being dreamed into reality. At least, in theory. She calls it the Eduverse.

Education 125