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Game Design as a Catalyst For Learning

A Principal's Reflections

Many of these conversations focused on my own son’s use of technology as a catalyst for creativity, problem solving, and critical thinking developed by playing Minecraft and using iMovie to storyboard and create his own movies. The two lead themes that students could choose from were ancient Egypt and Mars.

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How Digital Tools Improve Teaching and Learning

A Principal's Reflections

When digital tools are integrated in a pedagogically sound fashion they also promote and enhance other essential skills sets such as communication, creativity, critical thinking, problem solving, digital literacy, entrepreneurship, global awareness, and digital responsibility/citizenship. digital learning educational technology ICLE'

Teaching 419
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Forging Ahead With Change

A Principal's Reflections

tools on a routine basis to enhance and promote essential skill sets such as communication, collaboration, media literacy, creativity, critical thinking, problem-solving, global awareness, and technological proficiency. Change educational leadership educational technology Innovation Opinion'

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For Teens Online, Conspiracy Theories Are Commonplace. Media Literacy Is Not.

ED Surge

News literacy is fundamental to preparing students to become active, critically thinking members of our civic life — which should be one of the primary goals of a public education,” Kim Bowman, News Literacy Project senior research manager and author of the report, said in an email interview. “If

Civics 145
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Could Play Boost Students’ Math Performance?

ED Surge

Its an approach some researchers think is too often missing from the classroom. Even among researchers, this can cause bulimic partisan commitments to one or the other, he adds. Its unfortunate, because research has shown that they are deeply connected, Clements says. But whats meant by play? I mean, its fun!

K-12 126
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Should High School Students Do Academic Research?

ED Surge

A growing number of high school students are looking for opportunities to do academic research, hoping to add ‘published author’ to their list of achievements when they apply to colleges. But experts say that the trend of high school research, while well-intentioned, has plenty of pitfalls. They may be playing sports.

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Research shows lower test scores for fourth graders who use tablets in schools

The Hechinger Report

A mounting body of evidence indicates that technology in schools isn’t boosting student achievement as its proponents had hoped it would. Eighth graders who reported using computers to conduct research for projects had higher reading test scores than those who didn’t use computers for research. Higher Education. .

Research 112